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1When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected.
This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.
This ability has no effect on an opponent that has a Substitute.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Discharge Pokémon | National Pokédex | 310 | Introduced in | 3 | |
| Shape | Footprint | ![]() |
Color | Yellow | ||
| Height | 1.8 m | Weight | 44 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Field | Hatch counter | 20 | Capture rate | 45 |
| Base EXP | 201 | Growth rate | 1.250.000 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Electrike | ManectricLevel up, starting at level 26 |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
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| Omega Ruby Manectric scarica costantemente l’elettricità dalla propria criniera. Spesso le scintille scatenano incendi nei boschi. In lotta questo Pokémon crea nubi temporalesche. |
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| Alpha Sapphire Manectric scarica forti scosse elettriche dalla propria criniera, usata come collettore dell’elettricità presente nell’atmosfera. Crea inoltre nubi temporalesche sopra la sua testa. |
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| X Raramente si mostra agli umani. Si dice che nidifichi nelle zone dove è caduto un fulmine. |
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| Y Scarica elettricità dalla criniera. Crea nubi temporalesche in cielo che fanno cadere saette. |
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| Black 2, White 2 Scarica elettricità dalla criniera. Crea nubi temporalesche in cielo che fanno cadere saette. |
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| Black, White Scarica elettricità dalla criniera. Crea nubi temporalesche in cielo che fanno cadere saette. |
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| HeartGold, SoulSilver Dicono che si faccia la tana nelle zone dove è caduto un fulmine. Manda scariche elettriche dalla criniera. |
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| Platinum Scarica elettricità dalla criniera. Crea nubi temporalesche in cielo che fanno cadere saette. |
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| Pearl Scarica elettricità dalla criniera. Crea nubi temporalesche che fanno cadere saette. |
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| Diamond Scarica elettricità dalla criniera. Crea nubi temporalesche in cielo che fanno cadere saette. |
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| FireRed, LeafGreen Raramente si mostra agli umani. Si dice che nidifichi nelle zone dove è caduto un fulmine. |
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| Emerald Poiché i fulmini cadono sempre nelle loro vicinanze, un tempo si pensava che i MANECTRIC nascessero da essi. In lotta creano nubi temporalesche. |
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| Ruby MANECTRIC scarica costantemente l’elettricità dalla propria criniera. Spesso le scintille scatenano incendi nei boschi. In lotta questo POKéMON crea nubi temporalesche. |
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| Sapphire MANECTRIC scarica forti scosse elettriche dalla propria criniera, usata come collettore dell’elettricità presente nell’atmosfera. Crea inoltre nubi temporalesche in cielo. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 56.5 | 344 | ||||
| Attacco | 48.9 | 249 | ||||
| Difesa | 63.6 | 259 | ||||
| Attacco Speciale | 95.2 | 369 | ||||
| Difesa Speciale | 63.9 | 259 | ||||
| Velocità | 98.5 | 369 | ||||
| Media | 86.4 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Electric Terrain | ![]() | ![]() | — | — | 10 | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. | |
| — | Fire Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Howl | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | |
| 4 | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 7 | Howl | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | |
| 10 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 13 | Spark | ![]() | ![]() | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
| 16 | Odor Sleuth | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
| 19 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 24 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 30 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 36 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 42 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 48 | Charge | ![]() | ![]() | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
| 54 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 60 | Electric Terrain | ![]() | ![]() | — | — | 10 | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Electrike ma non da Manectric. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Crunch | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | ||
| Eerie Impulse | ![]() | ![]() | — | 100% | 15 | Lowers the target's Special Attack by two stages. | ||
| Electro Ball | ![]() | ![]() | * | 100% | 10 | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | ||
| Fire Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||
| Flame Burst | ![]() | ![]() | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | ||
| Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | ||
| Ice Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | ||
| Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Switcheroo | ![]() | ![]() | — | 100% | 10 | User and target swap items. | ||
| Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | ||
| Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Imparata da Electrike ma non da Manectric. Can be taught at any time by an NPC. | ||||||||
| — | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| — | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| — | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 72 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.