2
½
1
1
2
2
1
1
½
1
1
1
1
1
0
1
1
1Opposing Pokémon take 1/8 of their maximum HP in damage after each turn while they are asleep.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Pitch-Black Pokémon | National Pokédex | 491 | Introduced in | 4 | |
| Shape | Footprint | ![]() |
Color | Black | ||
| Height | 1.5 m | Weight | 50.5 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Undiscovered | Hatch counter | 120 | Capture rate | 3 |
| Base EXP | 270 | Growth rate | 1.250.000 | Base happiness | 0 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Darkrai |
| Quick Sprite |
|---|
| Global Link Artwork |
|---|
| Flavor Text | |
|---|---|
| Alpha Sapphire Ha l’abilità di far addormentare la gente e farla sognare. È attivo nelle notti di luna nuova. |
|
| Omega Ruby Respinge umani e Pokémon dal suo territorio inducendoli a un sonno profondo e provocando incubi. |
|
| Y Ha l’abilità di far addormentare la gente e farla sognare. È attivo nelle notti di luna nuova. |
|
| X Respinge umani e Pokémon dal suo territorio inducendoli a un sonno profondo e provocando incubi. |
|
| Black 2, White 2 Per proteggersi, riempie di incubi la mente di chi gli sta intorno. Tuttavia, non è di indole malvagia. |
|
| Black, White Per proteggersi, riempie di incubi la mente di chi gli sta intorno. Tuttavia, non è di indole malvagia. |
|
| HeartGold, SoulSilver Respinge umani e Pokémon dal suo territorio inducendoli a un sonno profondo e provocando incubi. |
|
| Platinum Per proteggersi, riempie di incubi la mente di chi gli sta intorno. Tuttavia, non è di indole malvagia. |
|
| Diamond Ha l’abilità di far addormentare la gente e farla sognare. È attivo nelle notti di luna nuova. |
|
| Pearl Si narra che, nelle notti senza luna, questo Pokémon provochi incubi terrificanti. |
|
| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 56.5 | 344 | ||||
| Attacco | 65 | 279 | ||||
| Difesa | 73.5 | 279 | ||||
| Attacco Speciale | 95.2 | 369 | ||||
| Difesa Speciale | 75.2 | 279 | ||||
| Velocità | 97 | 349 | ||||
| Media | 91.7 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Drain Punch | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| — | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| — | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| — | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Throat Chop | ![]() | ![]() | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
| — | Trick | ![]() | ![]() | — | 100% | 10 | User and target swap items. | |
| — | Wonder Room | ![]() | ![]() | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| 97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| Pokémon version Sun & Moon | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| 97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Drain Punch | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| — | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| — | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| — | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Trick | ![]() | ![]() | — | 100% | 10 | User and target swap items. | |
| — | Wonder Room | ![]() | ![]() | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 59 | Incinerate | ![]() | ![]() | 60 | 100% | 15 | Destroys the target's held berry. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| 97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 98 | Power-Up Punch | ![]() | ![]() | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version X & Y | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 59 | Incinerate | ![]() | ![]() | 60 | 100% | 15 | Destroys the target's held berry. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| 97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 98 | Power-Up Punch | ![]() | ![]() | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Black 2 & White 2 | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| — | Drain Punch | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| — | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| — | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Trick | ![]() | ![]() | — | 100% | 10 | User and target swap items. | |
| — | Wonder Room | ![]() | ![]() | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 59 | Incinerate | ![]() | ![]() | 60 | 100% | 15 | Destroys the target's held berry. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Black & White | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 59 | Incinerate | ![]() | ![]() | 60 | 100% | 15 | Destroys the target's held berry. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version HeartGold & SoulSilver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| — | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| — | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Trick | ![]() | ![]() | — | 100% | 10 | User and target swap items. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 60 | Drain Punch | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 79 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H8 | Rock Climb | ![]() | ![]() | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
| Pokémon version Platinum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| — | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Trick | ![]() | ![]() | — | 100% | 10 | User and target swap items. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 60 | Drain Punch | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 79 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H8 | Rock Climb | ![]() | ![]() | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
| Pokémon version Diamond & Pearl | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Night Shade | ![]() | ![]() | * | 100% | 15 | Inflicts damage equal to the user's level. | |
| — | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 11 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 20 | Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | |
| 29 | Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 38 | Nightmare | ![]() | ![]() | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. | |
| 47 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 57 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 66 | Dark Void | ![]() | ![]() | — | 50% | 10 | Puts the target to sleep. | |
| 75 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 84 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 93 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 60 | Drain Punch | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 61 | Will-O-Wisp | ![]() | ![]() | — | 85% | 15 | Burns the target. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 79 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H8 | Rock Climb | ![]() | ![]() | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |