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1Whenever an Electric-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.
This ability will not take effect if this Pokémon is Ground-type and thus immune to Electric moves. Electric moves will ignore this Pokémon's Substitute.
This effect includes non-damaging moves, i.e. Thunder Wave.
Whenever this Pokémon has a major status ailment, it has 1.5× its Speed. This Pokémon is not affected by the usual Speed cut from paralysis.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Lightning Pokémon | National Pokédex | 135 | Introduced in | 1 | |
| Shape | Footprint | ![]() |
Color | Yellow | ||
| Height | 0.8 m | Weight | 24.5 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Field | Hatch counter | 35 | Capture rate | 45 |
| Base EXP | 184 | Growth rate | 1.000.000 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Eevee | VaporeonUse a Water Stone | ||
| JolteonUse a Thunder Stone | |||
| FlareonUse a Fire Stone | |||
| EspeonLevel up, during the day, with at least 220 happiness | |||
| UmbreonLevel up, during the night, with at least 220 happiness | |||
| LeafeonLevel up, around Eterna Forest | |||
| GlaceonLevel up, around Route 217 | |||
| SylveonLevel up |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
|---|---|
| Omega Ruby, Alpha Sapphire Le cellule di Jolteon generano un basso potenziale elettrico, che viene tuttavia amplificato dall’elettricità statica della sua pelliccia, da cui scatena fulmini. La pelliccia arruffata è fatta di aghi caricati elettricamente. |
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| Y Accumula ioni negativi nell’atmosfera per lanciare saette da 10.000 volt. |
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| X Quando inizia a caricarsi di elettricità, gli si rizza ogni pelo del corpo. |
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| Black 2, White 2 Quando concentra l'elettricità dentro di sé, i peli del suo manto si rizzano e sfrecciano in aria come piccoli missili. |
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| Black, White Quando si agita, usa l'elettricità per rizzare i peli e scagliarli in piccoli nugoli. |
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| HeartGold Le sue deboli scariche elettriche si concentrano nelle cellule, lanciando sinistre saette luminose. |
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| SoulSilver Quando inizia a caricarsi di elettricità, gli si rizza ogni pelo del corpo. |
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| Platinum Quando si agita, usa l’elettricità per rizzare i peli e scagliarli in piccoli nugoli. |
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| Diamond, Pearl Scarica elettricità a 10000 volt e rizza tutti i peli come se fossero aghi pungenti. |
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| LeafGreen Accumula ioni negativi nell’atmosfera per lanciare saette da 10.000 volt. |
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| FireRed Se si arrabbia o è sorpreso, la pelliccia gli si rizza trasformandosi in aghi che infilzano il nemico. |
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| Emerald Gli aghi carichi di elettricità statica della pelliccia di JOLTEON si combinano con il basso potenziale elettrico delle sue cellule scatenando fulmini. |
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| Ruby, Sapphire Le cellule di JOLTEON generano un basso potenziale elettrico, che viene tuttavia amplificato dall’elettricità statica della sua pelliccia, da cui scatena fulmini. La pelliccia arruffata è fatta di aghi caricati elettricamente. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 47.9 | 334 | ||||
| Attacco | 36.4 | 229 | ||||
| Difesa | 35.4 | 219 | ||||
| Attacco Speciale | 86.4 | 319 | ||||
| Difesa Speciale | 79.5 | 289 | ||||
| Velocità | 98 | 359 | ||||
| Media | 78.2 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| 0 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| — | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 5 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 9 | Baby-Doll Eyes | ![]() | ![]() | — | 100% | 30 | +1 | Lowers the target's Attack by one stage. |
| 13 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 17 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 20 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 25 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 29 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 33 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 37 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 41 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 45 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 17 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 17 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 20 | Refresh | ![]() | ![]() | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |
| 25 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 29 | Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | |
| 33 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 45 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | |
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Stored Power | ![]() | ![]() | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
| Synchronoise | ![]() | ![]() | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Heal Bell | ![]() | ![]() | — | — | 5 | Cures the entire party of major status effects. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Hyper Voice | ![]() | ![]() | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| — | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| — | Laser Focus | ![]() | ![]() | — | — | 30 | Guarantees a critical hit with the user's next move. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| — | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 49 | Echoed Voice | ![]() | ![]() | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 72 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| Pokémon version Sun & Moon | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| 0 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| — | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 5 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 9 | Baby-Doll Eyes | ![]() | ![]() | — | 100% | 30 | +1 | Lowers the target's Attack by one stage. |
| 13 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 17 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 20 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 25 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 29 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 33 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 37 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 41 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 45 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 17 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 17 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 20 | Refresh | ![]() | ![]() | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |
| 25 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 29 | Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | |
| 33 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 45 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | |
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Stored Power | ![]() | ![]() | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
| Synchronoise | ![]() | ![]() | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 49 | Echoed Voice | ![]() | ![]() | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 72 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 5 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 9 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 13 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 17 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 20 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 25 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 29 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 33 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 37 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 41 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 45 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| — | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 9 | Baby-Doll Eyes | ![]() | ![]() | — | 100% | 30 | +1 | Lowers the target's Attack by one stage. |
| 10 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 17 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 20 | Refresh | ![]() | ![]() | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |
| 23 | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 25 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 29 | Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | |
| 33 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 45 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | |
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Stored Power | ![]() | ![]() | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
| Synchronoise | ![]() | ![]() | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Heal Bell | ![]() | ![]() | — | — | 5 | Cures the entire party of major status effects. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Hyper Voice | ![]() | ![]() | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| — | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| — | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 49 | Echoed Voice | ![]() | ![]() | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 72 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 94 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version X & Y | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 5 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 9 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 13 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 17 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 20 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 25 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 29 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 33 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 37 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 41 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 45 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| — | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 9 | Baby-Doll Eyes | ![]() | ![]() | — | 100% | 30 | +1 | Lowers the target's Attack by one stage. |
| 10 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 17 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 20 | Refresh | ![]() | ![]() | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |
| 23 | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 25 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 29 | Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | |
| 33 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 45 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | |
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Stored Power | ![]() | ![]() | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
| Synchronoise | ![]() | ![]() | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 49 | Echoed Voice | ![]() | ![]() | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 72 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Black 2 & White 2 | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 5 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 9 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 13 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 17 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 21 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 25 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 29 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 33 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 37 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 41 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 45 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 9 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 17 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 25 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 29 | Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | |
| 33 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 45 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | |
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Stored Power | ![]() | ![]() | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
| Synchronoise | ![]() | ![]() | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Heal Bell | ![]() | ![]() | — | — | 5 | Cures the entire party of major status effects. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Hyper Voice | ![]() | ![]() | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| — | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| — | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 49 | Echoed Voice | ![]() | ![]() | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 72 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 83 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Black & White | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 15 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 22 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 29 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 43 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 50 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 57 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 64 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 71 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 78 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 15 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 29 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 43 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 57 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | |
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Stored Power | ![]() | ![]() | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
| Synchronoise | ![]() | ![]() | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 49 | Echoed Voice | ![]() | ![]() | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 72 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 83 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version HeartGold & SoulSilver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 15 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 22 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 29 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 43 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 50 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 57 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 64 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 71 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 78 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 15 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 29 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 43 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 57 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | |
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| — | Heal Bell | ![]() | ![]() | — | — | 5 | Cures the entire party of major status effects. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| — | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| — | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version Platinum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 15 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 22 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 29 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 43 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 50 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 57 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 64 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 71 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 78 | Discharge | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 15 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 29 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 43 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 57 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| — | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| — | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version Diamond & Pearl | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 15 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 22 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 29 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 43 | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
| 50 | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| 57 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 64 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 71 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 15 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 29 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 43 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 57 | Trump Card | ![]() | ![]() | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version FireRed & LeafGreen | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 16 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 23 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 30 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 42 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 47 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 52 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 16 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 30 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 42 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version XD | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 16 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 23 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 30 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 42 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 47 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 52 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 16 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 30 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 42 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| — | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Colosseum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 16 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 23 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 30 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 42 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 47 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 52 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 16 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 30 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 42 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Emerald | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 16 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 23 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 30 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 42 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 47 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 52 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 16 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 30 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 42 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Ruby & Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 16 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 23 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 30 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 42 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 47 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 52 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 16 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 30 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 42 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Wish | ![]() | ![]() | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Crystal | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 16 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 23 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 30 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 42 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 47 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 52 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 16 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 30 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 42 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 02 | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 07 | Zap Cannon | ![]() | ![]() | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 43 | Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Gold & Silver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 16 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 23 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 30 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 42 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 47 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 52 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 16 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 30 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 42 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Eevee ma non da Jolteon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 02 | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 07 | Zap Cannon | ![]() | ![]() | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 31 | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 43 | Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Yellow | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| — | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 8 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| 16 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 23 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 30 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 42 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 47 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 52 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 16 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
| 30 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 36 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 42 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 09 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 10 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 20 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 31 | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 33 | Reflect | ![]() | ![]() | — | — | 20 | Reduces damage from physical attacks by half. | |
| 34 | Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 40 | Skull Bash | ![]() | ![]() | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 50 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Red & Blue | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
| — | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| — | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 27 | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 31 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 37 | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 40 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 42 | Double Kick | ![]() | ![]() | 30 | 100% | 30 | Hits twice in one turn. | |
| 44 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 48 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 54 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Eevee ma non da Jolteon. Learned when a Pokémon reaches a certain level. | ||||||||
| 37 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 45 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 09 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 10 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 20 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 31 | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 33 | Reflect | ![]() | ![]() | — | — | 20 | Reduces damage from physical attacks by half. | |
| 34 | Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 40 | Skull Bash | ![]() | ![]() | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 50 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |