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1This Pokémon cannot be asleep.
This causes Rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.
This ability functions identically to Insomnia in battle.
Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
Whenever this Pokémon receives a critical hit, its Attack rises to the maximum of 6 stages.
This ability will still take effect if the critical hit is received by a Substitute.
When any of this Pokémon's stats are lowered, its Attack rises by two stages.
If multiple stats are lowered at once, this ability takes effect with each stat lowered.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Pig Monkey Pokémon | National Pokédex | 56 | Introduced in | 1 | |
| Shape | Footprint | ![]() |
Color | Brown | ||
| Height | 0.5 m | Weight | 28 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Field | Hatch counter | 20 | Capture rate | 190 |
| Base EXP | 61 | Growth rate | 1.000.000 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Mankey | PrimeapeLevel up, starting at level 28 |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
|---|---|
| Omega Ruby, Alpha Sapphire Quando Mankey inizia a tremare e la sua respirazione nasale diventa pesante significa che si sta infuriando. Tuttavia, a causa dei suoi repentini attacchi d’ira, è impossibile per chiunque sfuggire alla sua furia. |
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| X Se è tanto arrabbiato da non riuscire più a distinguere gli amici dai nemici, è pericoloso avvicinarsi. |
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| Y Vive in colonie sugli alberi. Se uno si adira, l’intera colonia comincia ad agire violentemente senza motivo. |
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| Black 2, White 2 Vive in colonie sugli alberi. Se uno si adira, l'intera colonia comincia a agire violentemente senza motivo. |
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| Black, White Vive in colonie sugli alberi. Se uno si adira, l'intera colonia comincia a agire violentemente senza motivo. |
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| HeartGold Ha un pessimo carattere. Può attaccare in gruppo qualsiasi obiettivo senza alcuna ragione. |
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| SoulSilver Se è tanto arrabbiato da non riuscire più a distinguere gli amici dai nemici, è pericoloso avvicinarsi. |
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| Platinum Vive in colonie sugli alberi. Se uno si adira, l’intera colonia comincia a agire violentemente senza motivo. |
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| Diamond, Pearl Vive in colonie sugli alberi. Se uno si adira, l’intera colonia comincia a agire violentemente senza motivo. |
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| LeafGreen Molto iracondo, può passare dalla docilità all’ira nell’arco di un solo istante. |
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| FireRed POKéMON agile particolarmente feroce, cade spesso vittima di incontrollabili accessi d’ira. |
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| Emerald Quando MANKEY sta per avere un attacco d’ira, inizia a tremare e a respirare pesantemente dal naso. Tali sfuriate sono così repentine che è impossibile sfuggirgli. |
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| Ruby, Sapphire Quando MANKEY inizia a tremare e la sua respirazione nasale diventa pesante significa che si sta infuriando. Tuttavia, a causa dei suoi repentini attacchi d’ira, è impossibile per chiunque sfuggire alla sua furia. |
|
| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 9.5 | 284 | ||||
| Attacco | 54.4 | 259 | ||||
| Difesa | 5.4 | 169 | ||||
| Attacco Speciale | 9.2 | 169 | ||||
| Difesa Speciale | 15.5 | 189 | ||||
| Velocità | 53.8 | 239 | ||||
| Media | 16 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 5 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 8 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 12 | Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 15 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 19 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 22 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 26 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 29 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 33 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 36 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| 40 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 43 | Stomping Tantrum | ![]() | ![]() | 75 | 100% | 10 | Has double power if the user's last move failed. | |
| 47 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 50 | Final Gambit | ![]() | ![]() | * | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Night Slash | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||
| Power Trip | ![]() | ![]() | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Dual Chop | ![]() | ![]() | 40 | 90% | 15 | Hits twice in one turn. | |
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| — | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| — | Gunk Shot | ![]() | ![]() | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| — | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| — | Role Play | ![]() | ![]() | — | — | 10 | Copies the target's ability. | |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Stomping Tantrum | ![]() | ![]() | 75 | 100% | 10 | Has double power if the user's last move failed. | |
| — | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Smack Down | ![]() | ![]() | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Low Sweep | ![]() | ![]() | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| Pokémon version Sun & Moon | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 5 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 8 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 12 | Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 15 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 19 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 22 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 26 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 29 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 33 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 36 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| 40 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 43 | Stomping Tantrum | ![]() | ![]() | 75 | 100% | 10 | Has double power if the user's last move failed. | |
| 47 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 50 | Final Gambit | ![]() | ![]() | * | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Night Slash | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||
| Power Trip | ![]() | ![]() | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Smack Down | ![]() | ![]() | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Low Sweep | ![]() | ![]() | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 9 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 13 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 17 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 21 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 25 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 37 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 41 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 45 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 49 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| 53 | Final Gambit | ![]() | ![]() | * | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Night Slash | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Dual Chop | ![]() | ![]() | 40 | 90% | 15 | Hits twice in one turn. | |
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| — | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| — | Gunk Shot | ![]() | ![]() | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| — | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| — | Role Play | ![]() | ![]() | — | — | 10 | Copies the target's ability. | |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Hone Claws | ![]() | ![]() | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Smack Down | ![]() | ![]() | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Low Sweep | ![]() | ![]() | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 98 | Power-Up Punch | ![]() | ![]() | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version X & Y | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 9 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 13 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 17 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 21 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 25 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 37 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 41 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 45 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 49 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| 53 | Final Gambit | ![]() | ![]() | * | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Night Slash | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Hone Claws | ![]() | ![]() | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Smack Down | ![]() | ![]() | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Low Sweep | ![]() | ![]() | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| 98 | Power-Up Punch | ![]() | ![]() | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Black 2 & White 2 | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 9 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 13 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 17 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 21 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 25 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 37 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 41 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 45 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 49 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| 53 | Final Gambit | ![]() | ![]() | * | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Dual Chop | ![]() | ![]() | 40 | 90% | 15 | Hits twice in one turn. | |
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| — | Gunk Shot | ![]() | ![]() | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| — | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| — | Role Play | ![]() | ![]() | — | — | 10 | Copies the target's ability. | |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Hone Claws | ![]() | ![]() | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Smack Down | ![]() | ![]() | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Low Sweep | ![]() | ![]() | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 83 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Black & White | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 9 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 13 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 17 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 21 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 25 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 37 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 41 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 45 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 49 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| 53 | Final Gambit | ![]() | ![]() | * | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Hone Claws | ![]() | ![]() | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Smack Down | ![]() | ![]() | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Low Sweep | ![]() | ![]() | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 67 | Retaliate | ![]() | ![]() | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| 78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 83 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version HeartGold & SoulSilver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 9 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 13 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 17 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 21 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 25 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 37 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 41 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 45 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 49 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| — | Gunk Shot | ![]() | ![]() | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| — | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| — | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| — | Role Play | ![]() | ![]() | — | — | 10 | Copies the target's ability. | |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Vacuum Wave | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H8 | Rock Climb | ![]() | ![]() | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
| Pokémon version Platinum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 9 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 13 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 17 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 21 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 25 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 37 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 41 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 45 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 49 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| — | Gunk Shot | ![]() | ![]() | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| — | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| — | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Vacuum Wave | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H8 | Rock Climb | ![]() | ![]() | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
| Pokémon version Diamond & Pearl | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 9 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 13 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 17 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 21 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 25 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 33 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 37 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 41 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 45 | Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| 49 | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| H8 | Rock Climb | ![]() | ![]() | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
| Pokémon version FireRed & LeafGreen | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 6 | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 11 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 16 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 21 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 26 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 31 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 36 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 41 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 46 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| — | Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Mega Kick | ![]() | ![]() | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| — | Mega Punch | ![]() | ![]() | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| — | Metronome | ![]() | ![]() | — | — | 10 | Randomly selects and uses any move in the game. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| — | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version XD | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 9 | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 15 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 21 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 27 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 33 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 39 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 45 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 51 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version Colosseum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 9 | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 15 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 21 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 27 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 33 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 39 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 45 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 51 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version Emerald | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 9 | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 15 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 21 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 27 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 33 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 39 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 45 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 51 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| — | Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| — | Defense Curl | ![]() | ![]() | — | — | 40 | Raises user's Defense by one stage. | |
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Dynamic Punch | ![]() | ![]() | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
| — | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| — | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| — | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| — | Mega Kick | ![]() | ![]() | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| — | Mega Punch | ![]() | ![]() | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| — | Metronome | ![]() | ![]() | — | — | 10 | Randomly selects and uses any move in the game. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| — | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| — | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| — | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version Ruby & Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 9 | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 15 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 21 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 27 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 33 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 39 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 45 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 51 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Revenge | ![]() | ![]() | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
| Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| H6 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| Pokémon version Crystal | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 9 | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 15 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 21 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 27 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 33 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 39 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 45 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 51 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Dynamic Punch | ![]() | ![]() | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
| 02 | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| 09 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 33 | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| 34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 40 | Defense Curl | ![]() | ![]() | — | — | 40 | Raises user's Defense by one stage. | |
| 41 | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 43 | Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Gold & Silver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 9 | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 15 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 21 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 27 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 33 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 39 | Cross Chop | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| 45 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| 51 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Beat Up | ![]() | ![]() | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||
| Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Meditate | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | ||
| Reversal | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Dynamic Punch | ![]() | ![]() | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
| 02 | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Rock Smash | ![]() | ![]() | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
| 09 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 23 | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 33 | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| 34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 40 | Defense Curl | ![]() | ![]() | — | — | 40 | Raises user's Defense by one stage. | |
| 41 | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 43 | Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Yellow | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 9 | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 15 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 21 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 27 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 33 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 39 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 45 | Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Mega Punch | ![]() | ![]() | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| 05 | Mega Kick | ![]() | ![]() | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 09 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 10 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 16 | Pay Day | ![]() | ![]() | 40 | 100% | 20 | Scatters money on the ground worth five times the user's level. | |
| 17 | Submission | ![]() | ![]() | 80 | 80% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 18 | Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| 19 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 20 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. |
| 35 | Metronome | ![]() | ![]() | — | — | 10 | Randomly selects and uses any move in the game. | |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 40 | Skull Bash | ![]() | ![]() | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 48 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 50 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Pokémon version Red & Blue | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 15 | Karate Chop | ![]() | ![]() | 50 | 100% | 25 | Has an increased chance for a critical hit. | |
| 21 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 27 | Focus Energy | ![]() | ![]() | — | — | 30 | Increases the user's chance to score a critical hit. | |
| 33 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 39 | Thrash | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Mega Punch | ![]() | ![]() | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| 05 | Mega Kick | ![]() | ![]() | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 09 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 10 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 16 | Pay Day | ![]() | ![]() | 40 | 100% | 20 | Scatters money on the ground worth five times the user's level. | |
| 17 | Submission | ![]() | ![]() | 80 | 80% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 18 | Counter | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| 19 | Seismic Toss | ![]() | ![]() | * | 100% | 20 | Inflicts damage equal to the user's level. | |
| 20 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| 24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| 25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| 28 | Dig | ![]() | ![]() | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 31 | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. |
| 35 | Metronome | ![]() | ![]() | — | — | 10 | Randomly selects and uses any move in the game. | |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 40 | Skull Bash | ![]() | ![]() | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 48 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 50 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H4 | Strength | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |