#515 Panpour

Panpour

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Gluttony

This Pokémon eats any held Berry triggered by low HP when it falls below 50% of its HP, regardless of the Berry's usual threshold.

Abilities nascosta » ottenibile in diversi modi

Torrent

When this Pokémon has 1/3 or less of its HP remaining, its Water-type moves inflict 1.5× as much regular damage.

Work in progress ... Essentials
Species Spray Pokémon National Pokédex 515 Introduced in 5
Shape Footprint Panpour Color Blue
Height 0.6 m Weight 13.5 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 190
Base EXP 63 Growth rate 1.000.000 Base happiness 70
Gender
87.5%
12.5%

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Panpour: linea evolutiva

Baby Base Fase 1 Fase 2
Panpour SimipourUse a Water Stone

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Panpour: dove catturarlo

X
Walking in tall grass or a cave
  • Santalune Forest
Y
Walking in tall grass or a cave
  • Santalune Forest
Black 2
Walking in rustling grass
  • Lostlorn Forest
  • Pinwheel Forest, inside
White 2
Walking in rustling grass
  • Lostlorn Forest
  • Pinwheel Forest, inside
Black
Walking in rustling grass
  • Lostlorn Forest
  • Pinwheel Forest, inside
Receive as a gift
  • Dreamyard
White
Walking in rustling grass
  • Lostlorn Forest
  • Pinwheel Forest, inside
Receive as a gift
  • Dreamyard

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Panpour: comments


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Panpour: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
L’acqua accumulata nel ciuffo è ricca di nutrimento e fa crescere rigogliose le piante che ne vengono annaffiate.
Omega Ruby
L’acqua contenuta nel suo ciuffo è ricca di nutrienti e la usa per annaffiare le piante con la coda.
Y
L’acqua accumulata nel ciuffo è ricca di nutrimento e fa crescere rigogliose le piante che ne vengono annaffiate.
X
L’acqua contenuta nel suo ciuffo è ricca di nutrienti e la usa per annaffiare le piante con la coda.
Black 2, White 2
L'acqua contenuta nel suo ciuffo è ricca di nutrienti e la usa per annaffiare le piante con la coda.
Black
L'acqua accumulata nel ciuffo è ricca di nutrimento e fa crescere rigogliose le piante che ne vengono annaffiate.
White
Risente degli ambienti molto asciutti. Per tenersi umido, sparge dalla coda l’acqua contenuta nel ciuffo sulla testa.

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Panpour: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
53
20.4 205
Difesa
48
19.4 195
Attacco Speciale
53
31 205
Difesa Speciale
48
18.4 195
Velocità
64 (1)
45.3 227
Media
52
19.7 — — —

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Panpour: verso

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Panpour: Pokémon compatibili

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Panpour: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Scratch40100%35

Inflicts regular damage with no additional effect.

—Play Nice——20

Lowers the target's Attack by one stage.

4Leer—100%30

Lowers the target's Defense by one stage.

7Lick30100%30

Has a 30% chance to paralyze the target.

10Water Gun40100%25

Inflicts regular damage with no additional effect.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

16Water Sport——15

Halves all Fire-type damage.

19Bite60100%25

Has a 30% chance to make the target flinch.

22Scald80100%15

Has a 30% chance to burn the target.

25Taunt—100%20

For the next few turns, the target can only use damaging moves.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Recycle——10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring——20

Restores 1/16 of the user's max HP each turn.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Astonish30100%15

Has a 30% chance to make the target flinch.

Covet60100%25

Takes the target's item.

Disarming Voice40—15

Never misses.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud Sport——15

Halves all Electric-type damage.

Nasty Plot——20

Raises the user's Special Attack by two stages.

Role Play——10

Copies the target's ability.

Tickle—100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Aqua Tail9090%10

Inflicts regular damage with no additional effect.

—Covet60100%25

Takes the target's item.

—Endeavor*100%5

Lowers the target's HP to equal the user's.

—Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

—Gastro Acid—100%10

Nullifies target's ability until it leaves battle.

—Gunk Shot12080%5

Has a 30% chance to poison the target.

—Helping Hand——20+5

Ally's next move inflicts half more damage.

—Ice Punch75100%15

Has a 10% chance to freeze the target.

—Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

—Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

—Knock Off65100%20

Target drops its held item.

—Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

—Recycle——10

User recovers the item it last used up.

—Role Play——10

Copies the target's ability.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

—Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

—Water Pledge80100%10

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

—Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up——30

Raises the user's Attack and Special Attack by one stage each.

06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

07Hail——10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt—100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect——10+4

Prevents any moves from hitting the user this turn.

18Rain Dance——5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team——15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment—100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide——20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Scratch40100%35

Inflicts regular damage with no additional effect.

—Play Nice——20

Lowers the target's Attack by one stage.

4Leer—100%30

Lowers the target's Defense by one stage.

7Lick30100%30

Has a 30% chance to paralyze the target.

10Water Gun40100%25

Inflicts regular damage with no additional effect.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

16Water Sport——15

Halves all Fire-type damage.

19Bite60100%25

Has a 30% chance to make the target flinch.

22Scald80100%15

Has a 30% chance to burn the target.

25Taunt—100%20

For the next few turns, the target can only use damaging moves.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Recycle——10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring——20

Restores 1/16 of the user's max HP each turn.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Astonish30100%15

Has a 30% chance to make the target flinch.

Covet60100%25

Takes the target's item.

Disarming Voice40—15

Never misses.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud Sport——15

Halves all Electric-type damage.

Nasty Plot——20

Raises the user's Special Attack by two stages.

Role Play——10

Copies the target's ability.

Tickle—100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Water Pledge80100%10

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up——30

Raises the user's Attack and Special Attack by one stage each.

06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

07Hail——10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt—100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect——10+4

Prevents any moves from hitting the user this turn.

18Rain Dance——5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team——15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment—100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide——20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Scratch40100%35

Inflicts regular damage with no additional effect.

—Play Nice——20

Lowers the target's Attack by one stage.

4Leer—100%30

Lowers the target's Defense by one stage.

7Lick30100%30

Has a 30% chance to paralyze the target.

10Water Gun40100%25

Inflicts regular damage with no additional effect.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

16Water Sport——15

Halves all Fire-type damage.

19Bite60100%25

Has a 30% chance to make the target flinch.

22Scald80100%15

Has a 30% chance to burn the target.

25Taunt—100%20

For the next few turns, the target can only use damaging moves.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Recycle——10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring——20

Restores 1/16 of the user's max HP each turn.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Astonish30100%15

Has a 30% chance to make the target flinch.

Covet60100%25

Takes the target's item.

Disarming Voice40—15

Never misses.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud Sport——15

Halves all Electric-type damage.

Nasty Plot——20

Raises the user's Special Attack by two stages.

Role Play——10

Copies the target's ability.

Tickle—100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Aqua Tail9090%10

Inflicts regular damage with no additional effect.

—Covet60100%25

Takes the target's item.

—Endeavor*100%5

Lowers the target's HP to equal the user's.

—Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

—Gastro Acid—100%10

Nullifies target's ability until it leaves battle.

—Gunk Shot12080%5

Has a 30% chance to poison the target.

—Helping Hand——20+5

Ally's next move inflicts half more damage.

—Ice Punch75100%15

Has a 10% chance to freeze the target.

—Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

—Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

—Knock Off65100%20

Target drops its held item.

—Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

—Recycle——10

User recovers the item it last used up.

—Role Play——10

Copies the target's ability.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

—Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

—Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws——15

Raises the user's Attack and accuracy by one stage.

06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

07Hail——10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt—100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect——10+4

Prevents any moves from hitting the user this turn.

18Rain Dance——5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment—100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide——20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Scratch40100%35

Inflicts regular damage with no additional effect.

—Play Nice——20

Lowers the target's Attack by one stage.

4Leer—100%30

Lowers the target's Defense by one stage.

7Lick30100%30

Has a 30% chance to paralyze the target.

10Water Gun40100%25

Inflicts regular damage with no additional effect.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

16Water Sport——15

Halves all Fire-type damage.

19Bite60100%25

Has a 30% chance to make the target flinch.

22Scald80100%15

Has a 30% chance to burn the target.

25Taunt—100%20

For the next few turns, the target can only use damaging moves.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Recycle——10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring——20

Restores 1/16 of the user's max HP each turn.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Astonish30100%15

Has a 30% chance to make the target flinch.

Covet60100%25

Takes the target's item.

Disarming Voice40—15

Never misses.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud Sport——15

Halves all Electric-type damage.

Nasty Plot——20

Raises the user's Special Attack by two stages.

Role Play——10

Copies the target's ability.

Tickle—100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws——15

Raises the user's Attack and accuracy by one stage.

06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

07Hail——10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt—100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect——10+4

Prevents any moves from hitting the user this turn.

18Rain Dance——5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment—100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide——20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Scratch40100%35

Inflicts regular damage with no additional effect.

4Leer—100%30

Lowers the target's Defense by one stage.

7Lick30100%30

Has a 30% chance to paralyze the target.

10Water Gun40100%25

Inflicts regular damage with no additional effect.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

16Water Sport——15

Halves all Fire-type damage.

19Bite60100%25

Has a 30% chance to make the target flinch.

22Scald80100%15

Has a 30% chance to burn the target.

25Taunt—100%20

For the next few turns, the target can only use damaging moves.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Recycle——10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring——20

Restores 1/16 of the user's max HP each turn.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Astonish30100%15

Has a 30% chance to make the target flinch.

Covet60100%25

Takes the target's item.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud Sport——15

Halves all Electric-type damage.

Nasty Plot——20

Raises the user's Special Attack by two stages.

Role Play——10

Copies the target's ability.

Tickle—100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Aqua Tail9090%10

Inflicts regular damage with no additional effect.

—Covet60100%25

Takes the target's item.

—Endeavor*100%5

Lowers the target's HP to equal the user's.

—Gunk Shot12080%5

Has a 30% chance to poison the target.

—Helping Hand——20+5

Ally's next move inflicts half more damage.

—Ice Punch75100%15

Has a 10% chance to freeze the target.

—Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

—Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

—Knock Off65100%20

Target drops its held item.

—Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

—Recycle——10

User recovers the item it last used up.

—Role Play——10

Copies the target's ability.

—Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

—Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws——15

Raises the user's Attack and accuracy by one stage.

06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

07Hail——10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt—100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect——10+4

Prevents any moves from hitting the user this turn.

18Rain Dance——5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment—100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

83Work Up——30

Raises the user's Attack and Special Attack by one stage each.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Scratch40100%35

Inflicts regular damage with no additional effect.

4Leer—100%30

Lowers the target's Defense by one stage.

7Lick30100%30

Has a 30% chance to paralyze the target.

10Water Gun40100%25

Inflicts regular damage with no additional effect.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

16Water Sport——15

Halves all Fire-type damage.

19Bite60100%25

Has a 30% chance to make the target flinch.

22Scald80100%15

Has a 30% chance to burn the target.

25Taunt—100%20

For the next few turns, the target can only use damaging moves.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Recycle——10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring——20

Restores 1/16 of the user's max HP each turn.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Astonish30100%15

Has a 30% chance to make the target flinch.

Covet60100%25

Takes the target's item.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud Sport——15

Halves all Electric-type damage.

Nasty Plot——20

Raises the user's Special Attack by two stages.

Role Play——10

Copies the target's ability.

Tickle—100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws——15

Raises the user's Attack and accuracy by one stage.

06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

07Hail——10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt—100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect——10+4

Prevents any moves from hitting the user this turn.

18Rain Dance——5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment—100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

83Work Up——30

Raises the user's Attack and Special Attack by one stage each.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

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