#204 Pineco

Pineco

Bug

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Sturdy

When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold.

If this Pokémon is holding a Focus Sash, this ability takes precedence and the item will not be consumed.

Abilities nascosta » ottenibile in diversi modi

Overcoat

This Pokémon does not take damage from weather.

Work in progress ... Essentials
Species Bagworm Pokémon National Pokédex 204 Introduced in 2
Shape Footprint Pineco Color Gray
Height 0.6 m Weight 7.2 kg

Breeding & Training
Egg groups Bug Hatch counter 20 Capture rate 190
Base EXP 58 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Pineco: linea evolutiva

Baby Base Fase 1 Fase 2
Pineco ForretressLevel up, starting at level 31

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Pineco: dove catturarlo

Platinum
Walking in tall grass or a cave
  • Eterna Forest
  • Route 203
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
  • Route 210, south, towards Solaceon Town
  • Route 229
Diamond
Walking in tall grass or a cave
  • Eterna Forest
  • Route 203
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
  • Route 210, south, towards Solaceon Town
  • Route 229
Pearl
Walking in tall grass or a cave
  • Eterna Forest
  • Route 203
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
  • Route 210, south, towards Solaceon Town
  • Route 229
FireRed
Walking in tall grass or a cave
  • Altering Cave, c
LeafGreen
Walking in tall grass or a cave
  • Altering Cave, c
Emerald
Walking in tall grass or a cave
  • Altering Cave, c
  • Safari Zone, expansion north

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Pineco: comments


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Pineco: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Pineco pende dal ramo di un albero e attende pazientemente l’arrivo della sua preda. Se l’albero viene scosso mentre il Pokémon mangia, Pineco cade a terra esplodendo senza preavviso.
Y
Ha l’aspetto di una pigna. Il suo guscio lo protegge dai Pokémon uccello che lo beccano per errore.
X
Inspessisce il guscio aggiungendo strati di corteccia. Non lo impensierisce l’aumento di peso.
Black 2, White 2
Ha l'aspetto di una pigna. Il suo guscio lo protegge dai Pokémon uccello che lo beccano per errore.
Black, White
Ha l'aspetto di una pigna. Il suo guscio lo protegge dai Pokémon uccello che lo beccano per errore.
HeartGold
Inspessisce il guscio aggiungendo strati di corteccia. Non lo impensierisce l’aumento di peso.
SoulSilver
Sta appeso in attesa di catturare gli insetti che si avvicinano in volo. Non ama molto muoversi.
Platinum
Ha l’aspetto di una pigna. Il suo guscio lo protegge dai Pokémon uccello che lo beccano per errore.
Diamond, Pearl
Ha l’aspetto di una pigna. Il suo guscio lo protegge dai Pokémon uccello che lo beccano per errore.
LeafGreen
Ispessisce il guscio aggiungendo strati di corteccia. Non lo impensierisce l’aumento di peso.
FireRed
Sta appeso in attesa di catturare gli insetti che si avvicinano in volo. Non ama molto muoversi.
Emerald
PINECO attende la preda appeso ad un albero. Se mentre mangia l’albero viene scosso, il POKéMON cade a terra esplodendo senza preavviso.
Ruby, Sapphire
PINECO pende dal ramo di un albero e attende pazientemente l’arrivo della sua preda. Se l’albero viene scosso mentre il POKéMON mangia, PINECO cade a terra esplodendo senza preavviso.

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Pineco: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
65
36.4 229
Difesa
90 (1)
73.5 279
Attacco Speciale
35
9.2 169
Difesa Speciale
35
6.2 169
Velocità
15
1.3 129
Media
48
10.5 — — —

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Pineco: verso

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Pineco: Pokémon compatibili

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Pineco: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

12Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

17Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

20Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

23Natural Gift*100%15

Power and type depend on the held berry.

28Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Payback50100%10

Power is doubled if the target has already moved this turn.

34Explosion250100%5

User faints.

39Iron Defense——15

Raises the user's Defense by two stages.

42Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

45Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Power Trick——10

User swaps Attack and Defense.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Stealth Rock——20

Causes damage when opposing Pokémon switch in.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

—Drill Run8095%10

Has an increased chance for a critical hit.

—Giga Drain75100%10

Drains half the damage inflicted to heal the user.

—Gravity——5

Disables moves and immunities that involve flying or levitating for five turns.

—Iron Defense——15

Raises the user's Defense by two stages.

—Pain Split——20

Sets the user's and targets's HP to the average of their current HP.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

—Stealth Rock——20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide——20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

12Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

17Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

20Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

23Natural Gift*100%15

Power and type depend on the held berry.

28Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Payback50100%10

Power is doubled if the target has already moved this turn.

34Explosion250100%5

User faints.

39Iron Defense——15

Raises the user's Defense by two stages.

42Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

45Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Power Trick——10

User swaps Attack and Defense.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Stealth Rock——20

Causes damage when opposing Pokémon switch in.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide——20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

12Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

17Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

20Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

23Natural Gift*100%15

Power and type depend on the held berry.

28Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Payback50100%10

Power is doubled if the target has already moved this turn.

34Explosion250100%5

User faints.

39Iron Defense——15

Raises the user's Defense by two stages.

42Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

45Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Power Trick——10

User swaps Attack and Defense.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Stealth Rock——20

Causes damage when opposing Pokémon switch in.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

—Drill Run8095%10

Has an increased chance for a critical hit.

—Giga Drain75100%10

Drains half the damage inflicted to heal the user.

—Gravity——5

Disables moves and immunities that involve flying or levitating for five turns.

—Iron Defense——15

Raises the user's Defense by two stages.

—Pain Split——20

Sets the user's and targets's HP to the average of their current HP.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

—Stealth Rock——20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide——20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

12Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

17Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

20Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

23Natural Gift*100%15

Power and type depend on the held berry.

28Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Payback50100%10

Power is doubled if the target has already moved this turn.

34Explosion250100%5

User faints.

39Iron Defense——15

Raises the user's Defense by two stages.

42Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

45Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Power Trick——10

User swaps Attack and Defense.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Stealth Rock——20

Causes damage when opposing Pokémon switch in.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide——20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

12Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

17Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

20Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

23Natural Gift*100%15

Power and type depend on the held berry.

28Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Payback50100%10

Power is doubled if the target has already moved this turn.

34Explosion250100%5

User faints.

39Iron Defense——15

Raises the user's Defense by two stages.

42Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

45Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Power Trick——10

User swaps Attack and Defense.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Stealth Rock——20

Causes damage when opposing Pokémon switch in.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

—Drill Run8095%10

Has an increased chance for a critical hit.

—Giga Drain75100%10

Drains half the damage inflicted to heal the user.

—Gravity——5

Disables moves and immunities that involve flying or levitating for five turns.

—Iron Defense——15

Raises the user's Defense by two stages.

—Pain Split——20

Sets the user's and targets's HP to the average of their current HP.

—Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

—Stealth Rock——20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

12Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

17Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

20Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

23Natural Gift*100%15

Power and type depend on the held berry.

28Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Payback50100%10

Power is doubled if the target has already moved this turn.

34Explosion250100%5

User faints.

39Iron Defense——15

Raises the user's Defense by two stages.

42Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

45Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Power Trick——10

User swaps Attack and Defense.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Stealth Rock——20

Causes damage when opposing Pokémon switch in.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

12Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

17Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

20Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

23Natural Gift*100%15

Power and type depend on the held berry.

28Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Payback50100%10

Power is doubled if the target has already moved this turn.

34Explosion250100%5

User faints.

39Iron Defense——15

Raises the user's Defense by two stages.

42Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

45Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Power Trick——10

User swaps Attack and Defense.

Reflect——20

Reduces damage from physical attacks by half.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

—Gravity——5

Disables moves and immunities that involve flying or levitating for five turns.

—Headbutt70100%15

Has a 30% chance to make the target flinch.

—Iron Defense——15

Raises the user's Defense by two stages.

—Pain Split——20

Sets the user's and targets's HP to the average of their current HP.

—Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

—String Shot—95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Stealth Rock——20

Causes damage when opposing Pokémon switch in.

78Captivate—100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

12Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

17Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

20Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

23Natural Gift*100%15

Power and type depend on the held berry.

28Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Payback50100%10

Power is doubled if the target has already moved this turn.

34Explosion250100%5

User faints.

39Iron Defense——15

Raises the user's Defense by two stages.

42Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

45Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Reflect——20

Reduces damage from physical attacks by half.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Iron Defense——15

Raises the user's Defense by two stages.

—Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Stealth Rock——20

Causes damage when opposing Pokémon switch in.

78Captivate—100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

6Self-Destruct200100%5

User faints.

9Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

12Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

17Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

20Natural Gift*100%15

Power and type depend on the held berry.

23Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

28Payback50100%10

Power is doubled if the target has already moved this turn.

31Explosion250100%5

User faints.

34Iron Defense——15

Raises the user's Defense by two stages.

39Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

42Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Reflect——20

Reduces damage from physical attacks by half.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Swift60—20

Never misses.

Toxic Spikes——20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Stealth Rock——20

Causes damage when opposing Pokémon switch in.

78Captivate—100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

8Self-Destruct200100%5

User faints.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

22Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

29Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

36Explosion250100%5

User faints.

43Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

50Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Reflect——20

Reduces damage from physical attacks by half.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Swift60—20

Never misses.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Body Slam85100%15

Has a 30% chance to paralyze the target.

—Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

—Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

—Explosion250100%5

User faints.

—Mimic——10

Copies the target's last used move.

—Rock Slide7590%10

Has a 30% chance to make the target flinch.

—Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

8Self-Destruct200100%5

User faints.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

22Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

29Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

36Explosion250100%5

User faints.

43Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

50Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Body Slam85100%15

Has a 30% chance to paralyze the target.

—Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

—Mimic——10

Copies the target's last used move.

—Self-Destruct200100%5

User faints.

—Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

—Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

8Self-Destruct200100%5

User faints.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

22Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

29Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

36Explosion250100%5

User faints.

43Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

50Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

8Self-Destruct200100%5

User faints.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

22Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

29Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

36Explosion250100%5

User faints.

43Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

50Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Reflect——20

Reduces damage from physical attacks by half.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Swift60—20

Never misses.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
—Body Slam85100%15

Has a 30% chance to paralyze the target.

—Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

—Defense Curl——40

Raises user's Defense by one stage.

—Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

—Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

—Explosion250100%5

User faints.

—Mimic——10

Copies the target's last used move.

—Rock Slide7590%10

Has a 30% chance to make the target flinch.

—Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

—Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

—Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

—Substitute——10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

—Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

8Self-Destruct200100%5

User faints.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

22Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

29Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

36Explosion250100%5

User faints.

43Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

50Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Reflect——20

Reduces damage from physical attacks by half.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Swift60—20

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

16Light Screen——30

Reduces damage from special attacks by 50% for five turns.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team——15

Raises the user's evasion by one stage.

33Reflect——20

Reduces damage from physical attacks by half.

37Sandstorm——10

Changes the weather to a sandstorm for five turns.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

8Self-Destruct200100%5

User faints.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

22Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

29Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

36Explosion250100%5

User faints.

43Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

50Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Reflect——20

Reduces damage from physical attacks by half.

Swift60—20

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse——10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

12Sweet Scent—100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team——15

Raises the user's evasion by one stage.

34Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl——40

Raises user's Defense by one stage.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
—Tackle40100%35

Inflicts regular damage with no additional effect.

—Protect——10+4

Prevents any moves from hitting the user this turn.

8Self-Destruct200100%5

User faints.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

22Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

29Bide*—10+1

User waits for two turns, then hits back for twice the damage it took.

36Explosion250100%5

User faints.

43Spikes——20

Scatters Spikes, hurting opposing Pokémon that switch in.

50Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Pin Missile2595%20

Hits 2-5 times in one turn.

Reflect——20

Reduces damage from physical attacks by half.

Swift60—20

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse——10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06Toxic—90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day——5

Changes the weather to sunny for five turns.

12Sweet Scent—100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect——10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure——10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team——15

Raises the user's evasion by one stage.

34Swagger—85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk——10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl——40

Raises user's Defense by one stage.

44Rest——10

User sleeps for two turns, completely healing itself.

45Attract—100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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