2
1
1
½
1
1
2
2
1
½
½
2
1
2
1
1
1
½This Pokémon's Speed is doubled during strong sunlight.
This bonus does not count as a stat modifier.
During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.
This Pokémon's remaining sleep turn count falls by 2 rather than 1.
If this Pokémon's sleep counter is at 1, it will fall to 0 and then the Pokémon will wake up.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Sun Pokémon | National Pokédex | 192 | Introduced in | 2 | |
| Shape | Footprint | ![]() |
Color | Yellow | ||
| Height | 0.8 m | Weight | 8.5 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Grass | Hatch counter | 20 | Capture rate | 120 |
| Base EXP | 149 | Growth rate | 1.059.860 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Sunkern | SunfloraUse a Sun Stone |
| Quick Sprite |
|---|
| Global Link Artwork |
|---|
| Flavor Text | |
|---|---|
| Omega Ruby, Alpha Sapphire Sunflora converte l’energia solare in nutrimento. È attivo durante il giorno quando fa caldo. Tuttavia, appena il sole tramonta non fa più il minimo movimento. |
|
| X Con l’avvicinarsi della bella stagione, i suoi petali si fanno più vivi e splendenti. |
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| Y Trae energia dalla luce del sole e si muove di continuo per cercare di assorbirne sempre di più. |
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| Black 2, White 2 Guarda sempre in direzione del sole per raccogliere i suoi raggi e trasformarli in energia. |
|
| Black, White Trae energia dalla luce del sole e si muove di continuo per cercare di assorbirne sempre di più. |
|
| HeartGold Converte la luce solare in energia. Nell’oscurità, dopo il tramonto, richiude i petali e si fa quieto. |
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| SoulSilver Di giorno si muove freneticamente, ma quando cala il sole si ferma e interrompe ogni attività. |
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| Platinum Trae energia dalla luce del sole e si muove di continuo per cercare di assorbirne sempre di più. |
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| Diamond, Pearl Trae energia dalla luce del sole e si muove di continuo per cercare di assorbirne sempre di più. |
|
| LeafGreen Converte la luce solare in energia. Dopo il tramonto, nell’oscurità, richiude i petali, acquietandosi. |
|
| FireRed Di giorno si muove freneticamente, ma quando cala il sole si ferma e interrompe ogni attività. |
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| Emerald SUNFLORA converte l’energia solare in nutrimento. È attivo durante il giorno quando fa caldo, ma appena il sole tramonta non fa più il minimo movimento. |
|
| Ruby, Sapphire SUNFLORA converte l’energia solare in nutrimento. È attivo durante il giorno quando fa caldo, ma appena il sole tramonta non fa più il minimo movimento. |
|
| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 65.5 | 354 | ||||
| Attacco | 48.9 | 249 | ||||
| Difesa | 29.2 | 209 | ||||
| Attacco Speciale | 83.7 | 309 | ||||
| Difesa Speciale | 69.8 | 269 | ||||
| Velocità | 8 | 159 | ||||
| Media | 44.3 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Flower Shield | ![]() | ![]() | — | — | 10 | Raises the Defense of all Grass Pokémon in battle. | |
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 4 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 7 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 10 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 13 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 16 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 22 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 28 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 31 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 34 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 40 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 43 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 50 | Petal Blizzard | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 28 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 43 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | |
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Grassy Terrain | ![]() | ![]() | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Morning Sun | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | After You | ![]() | ![]() | — | — | 15 | Makes the target act next this turn. | |
| — | Earth Power | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 96 | Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| Pokémon version Sun & Moon | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Flower Shield | ![]() | ![]() | — | — | 10 | Raises the Defense of all Grass Pokémon in battle. | |
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 4 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 7 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 10 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 13 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 16 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 22 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 28 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 31 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 34 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 40 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 43 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 50 | Petal Blizzard | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 28 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 43 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | |
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Grassy Terrain | ![]() | ![]() | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Morning Sun | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 96 | Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Flower Shield | ![]() | ![]() | — | — | 10 | Raises the Defense of all Grass Pokémon in battle. | |
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 4 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 7 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 10 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 13 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 16 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 22 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 28 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 31 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 34 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 40 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 43 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 50 | Petal Blizzard | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 28 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 43 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | |
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Grassy Terrain | ![]() | ![]() | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Morning Sun | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | After You | ![]() | ![]() | — | — | 15 | Makes the target act next this turn. | |
| — | Earth Power | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 96 | Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| Pokémon version X & Y | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Flower Shield | ![]() | ![]() | — | — | 10 | Raises the Defense of all Grass Pokémon in battle. | |
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 4 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 7 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 10 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 13 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 16 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 22 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 28 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 31 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 34 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 40 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 43 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 50 | Petal Blizzard | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 28 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 43 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | |
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Grassy Terrain | ![]() | ![]() | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Morning Sun | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 96 | Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| Pokémon version Black 2 & White 2 | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 4 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 7 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 10 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 13 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 16 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 22 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 28 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 31 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 34 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 37 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 40 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 43 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 28 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 43 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | |
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Morning Sun | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | After You | ![]() | ![]() | — | — | 15 | Makes the target act next this turn. | |
| — | Earth Power | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| Pokémon version Black & White | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 5 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 9 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 13 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 17 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 21 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 25 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 29 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 33 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 37 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 41 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 45 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 21 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 33 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 41 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 45 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | |
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Morning Sun | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| Pokémon version HeartGold & SoulSilver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 5 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 9 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 13 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 17 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 21 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 25 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 29 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 33 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 37 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 41 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 43 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 21 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 33 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 41 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 45 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Earth Power | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| Pokémon version Platinum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 5 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 9 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 13 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 17 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 21 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 25 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 29 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 33 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 37 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 41 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 43 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 21 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 33 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 41 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 45 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| Pokémon version Diamond & Pearl | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 5 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 9 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 13 | Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | |
| 17 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 21 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 25 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 29 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 33 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 37 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 41 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 43 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 21 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 33 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 41 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 45 | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 70 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| Pokémon version FireRed & LeafGreen | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 6 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 13 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 18 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 30 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 37 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 42 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 13 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 37 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 42 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version XD | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 6 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 13 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 18 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 30 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 37 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 42 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 13 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 37 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 42 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Colosseum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 6 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 13 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 18 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 30 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 37 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 42 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 13 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 37 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 42 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Emerald | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 6 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 13 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 18 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 30 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 37 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 42 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 13 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 37 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 42 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| — | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Ruby & Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 6 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 13 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 18 | Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| 25 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 30 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 37 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 42 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 13 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 25 | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| 37 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 42 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Sunkern ma non da Sunflora. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |
| Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Bullet Seed | ![]() | ![]() | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Crystal | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 4 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 10 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 31 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 46 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 10 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 31 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 46 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | |
| 13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
| Pokémon version Gold & Silver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 4 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 10 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 19 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 31 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 46 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Imparata da Sunkern ma non da Sunflora. Learned when a Pokémon reaches a certain level. | ||||||||
| 10 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 31 | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 46 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | |
| 13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| H1 | Cut | ![]() | ![]() | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| H5 | Flash | ![]() | ![]() | — | 100% | 20 | Lowers the target's accuracy by one stage. | |