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1This Pokémon cannot flinch.
This Pokémon's moves ignore Light Screen, Reflect, and Safeguard.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Bat Pokémon | National Pokédex | 41 | Introduced in | 1 | |
| Shape | Footprint | ![]() |
Color | Purple | ||
| Height | 0.8 m | Weight | 7.5 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Flying | Hatch counter | 15 | Capture rate | 255 |
| Base EXP | 49 | Growth rate | 1.000.000 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Zubat | GolbatLevel up, starting at level 22 | CrobatLevel up, with at least 220 happiness |
| Quick Sprite |
|---|
| Global Link Artwork |
|---|
| Flavor Text | |
|---|---|
| Alpha Sapphire Zubat evita la luce del sole perché nociva per la sua salute. Durante il giorno sta rintanato in grotte o sotto i cornicioni di vecchie case, dormendo appeso a testa in giù. |
|
| Omega Ruby Zubat rimane perfettamente immobile al buio durante le ore diurne più luminose. Infatti la prolungata esposizione al sole gli provoca delle bruciature. |
|
| X Non ha occhi, ma avverte gli ostacoli con le onde ultrasoniche che emette dalla bocca. |
|
| Y Non ha occhi, ma si sposta agilmente nella notte emettendo ultrasuoni la cui eco lo avverte degli ostacoli. |
|
| Black 2, White 2 È privo degli occhi, ma non ha problemi a volare qui e là. Percepisce l'ambiente circostante emettendo ultrasuoni. |
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| Black, White Rileva la sua posizione e sonda l'area circostante con le onde ultrasoniche che emette dalla bocca. |
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| SoulSilver Capace di volare tranquillamente al buio, emette versi ad ultrasuoni per schivare gli ostacoli. |
|
| HeartGold Mentre vola emette continuamente ultrasuoni dalla bocca analizzando così l’ambiente circostante. |
|
| Platinum Rileva la sua posizione e sonda l’area circostante con le onde ultrasoniche che emette dalla bocca. |
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| Pearl Non ama la luce solare, pertanto si nasconde nelle fitte foreste e nelle grotte fino al tramonto. |
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| Diamond Non ha occhi, ma avverte gli ostacoli con le onde ultrasoniche che emette dalla bocca. |
|
| LeafGreen Forma colonie in luoghi oscuri. Usa ultrasuoni per identificare e avvicinarsi ai suoi obiettivi. |
|
| FireRed Non ha occhi, ma si sposta agilmente nella notte emettendo ultrasuoni la cui eco lo avverte degli ostacoli. |
|
| Emerald Poiché ZUBAT vive in grotte oscure, i suoi occhi si sono atrofizzati. Pur non vedendo, è in grado di identificare gli ostacoli grazie agli ultrasuoni che emette. |
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| Sapphire ZUBAT evita la luce del sole perché nociva per la sua salute. Durante il giorno sta rintanato in grotte o sotto i cornicioni di vecchie case, dormendo appeso a testa in giù. |
|
| Ruby ZUBAT rimane perfettamente immobile al buio durante le ore diurne più luminose. Infatti la prolungata esposizione al sole gli provoca gravi ustioni. |
|
| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 9.5 | 284 | ||||
| Attacco | 12 | 189 | ||||
| Difesa | 5.4 | 169 | ||||
| Attacco Speciale | 5.6 | 159 | ||||
| Difesa Speciale | 10.1 | 179 | ||||
| Velocità | 34.7 | 209 | ||||
| Media | 3.9 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 5 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 7 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 11 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 13 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 17 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 19 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 23 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 25 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 29 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 31 | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 35 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 37 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 41 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 43 | Quick Guard | ![]() | ![]() | — | — | 15 | +3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||
| Venom Drench | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | ||
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Heat Wave | ![]() | ![]() | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| — | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Super Fang | ![]() | ![]() | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |
| — | Tailwind | ![]() | ![]() | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 51 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 76 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| Pokémon version Sun & Moon | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 5 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 7 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 11 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 13 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 17 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 19 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 23 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 25 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 29 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 31 | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 35 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 37 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 41 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 43 | Quick Guard | ![]() | ![]() | — | — | 15 | +3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||
| Venom Drench | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | ||
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 51 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 76 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 5 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 7 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 11 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 13 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 17 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 19 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 23 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 25 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 29 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 31 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 35 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 37 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 41 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 43 | Quick Guard | ![]() | ![]() | — | — | 15 | +3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||
| Venom Drench | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | ||
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Heat Wave | ![]() | ![]() | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| — | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Super Fang | ![]() | ![]() | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |
| — | Tailwind | ![]() | ![]() | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 51 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| Pokémon version X & Y | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 4 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 8 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 12 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 15 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 19 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 23 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 26 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 30 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 34 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 37 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 41 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 45 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||
| Venom Drench | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | ||
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 51 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| Pokémon version Black 2 & White 2 | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 4 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 8 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 12 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 15 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 19 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 23 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 26 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 30 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 34 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 37 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 41 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 45 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Heat Wave | ![]() | ![]() | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| — | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Super Fang | ![]() | ![]() | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |
| — | Tailwind | ![]() | ![]() | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Pluck | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| Pokémon version Black & White | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 5 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 9 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 13 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 17 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 21 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 25 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 29 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 33 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 37 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 41 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 45 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Pluck | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| Pokémon version HeartGold & SoulSilver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 5 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 9 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 13 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 17 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 21 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 25 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 29 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 33 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 37 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 41 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| — | Heat Wave | ![]() | ![]() | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Super Fang | ![]() | ![]() | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Tailwind | ![]() | ![]() | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| — | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| 51 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Pluck | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| Pokémon version Platinum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 5 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 9 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 13 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 17 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 21 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 25 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 29 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 33 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 37 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 41 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| — | Heat Wave | ![]() | ![]() | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| — | Ominous Wind | ![]() | ![]() | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| — | Twister | ![]() | ![]() | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| 51 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Pluck | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| H5 | Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
| Pokémon version Diamond & Pearl | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 5 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 9 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 13 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 17 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 21 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 25 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 29 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 33 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 37 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 41 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Hypnosis | ![]() | ![]() | — | 60% | 20 | Puts the target to sleep. | ||
| Nasty Plot | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack by two stages. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| 51 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 58 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 78 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 82 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 83 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Pluck | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| H5 | Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
| Pokémon version FireRed & LeafGreen | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 6 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 11 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 16 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 26 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 31 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 36 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 41 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 46 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| Pokémon version XD | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 6 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 11 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 16 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 26 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 31 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 36 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 41 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 46 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| Pokémon version Colosseum | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 6 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 11 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 16 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 26 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 31 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 36 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 41 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 46 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| Pokémon version Emerald | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 6 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 11 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 16 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 26 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 31 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 36 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 41 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 46 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| — | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| — | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| — | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| — | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| — | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| Pokémon version Ruby & Sapphire | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 6 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 11 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 16 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 26 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 31 | Air Cutter | ![]() | ![]() | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 36 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 41 | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 46 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 49 | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| Pokémon version Crystal | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 6 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 12 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 19 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 27 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 36 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 46 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 43 | Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| Pokémon version Gold & Silver | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 6 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 12 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 19 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 27 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 36 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 46 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Gust | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | |
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 03 | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 13 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 19 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 20 | Endure | ![]() | ![]() | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 35 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 43 | Detect | ![]() | ![]() | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 47 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| Pokémon version Yellow | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 10 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 15 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 28 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 36 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 02 | Razor Wind | ![]() | ![]() | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| 04 | Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 10 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 20 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| 21 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 31 | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 50 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Pokémon version Red & Blue | ||||||||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 10 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
| 15 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | |
| 28 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 36 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 02 | Razor Wind | ![]() | ![]() | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| 04 | Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 10 | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 20 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| 21 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 31 | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 34 | Bide | ![]() | ![]() | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. |
| 39 | Swift | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 50 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |