2
1
1
½
1
1
2
2
1
½
½
2
1
2
1
1
1
½This Pokémon's Speed is doubled during strong sunlight.
This bonus does not count as a stat modifier.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Cherry Pokémon | National Pokédex | 420 | Introduced in | 4 | |
| Shape | Footprint | ![]() |
Color | Pink | ||
| Height | 0.4 m | Weight | 3.3 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Fairy; Grass | Hatch counter | 20 | Capture rate | 190 |
| Base EXP | 55 | Growth rate | 1.000.000 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Cherubi | CherrimLevel up, starting at level 25 |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
|---|---|
| Omega Ruby La luce solare lo tinge di rosso. Se la pallina esaurisce i nutrimenti, si avvizzisce indicando l’evoluzione. |
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| Alpha Sapphire Ricava l’energia necessaria all’evoluzione dalla pallina, ricca di sostanze nutritive. |
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| X La luce solare lo tinge di rosso. Se la pallina esaurisce i nutrimenti, si avvizzisce indicando l’evoluzione. |
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| Y Ricava l’energia necessaria all’evoluzione dalla pallina, ricca di sostanze nutritive. |
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| Black 2, White 2 La pallina, oltre a contenere sostanze nutritive, è molto gustosa. Starly cerca spesso di beccarla. |
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| Black, White La pallina, oltre a contenere sostanze nutritive, è molto gustosa. Starly cerca spesso di beccarla. |
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| HeartGold, SoulSilver Ricava l’energia necessaria all’evoluzione dalla pallina, ricca di sostanze nutritive. |
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| Platinum La pallina, oltre a contenere sostanze nutritive, è molto gustosa. STARLY cerca spesso di beccarla. |
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| Pearl La luce solare lo tinge di rosso. Se la pallina esaurisce i nutrimenti, si avvizzisce indicando l’evoluzione. |
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| Diamond La pallina contiene i nutrimenti necessari per l’evoluzione. Dicono che sia molto dolce e deliziosa. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 15.8 | 294 | ||||
| Attacco | 6.1 | 169 | ||||
| Difesa | 16.7 | 189 | ||||
| Attacco Speciale | 45.6 | 223 | ||||
| Difesa Speciale | 27 | 205 | ||||
| Velocità | 12.4 | 169 | ||||
| Media | 7.6 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Morning Sun | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 7 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 10 | Leech Seed | ![]() | ![]() | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 13 | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| 19 | Magical Leaf | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 22 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 28 | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| 31 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| 37 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 40 | Lucky Chant | ![]() | ![]() | — | — | 30 | Prevents the target from scoring critical hits for five turns. | |
| 47 | Petal Blizzard | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Aromatherapy | ![]() | ![]() | — | — | 5 | Cures the entire party of major status effects. | ||
| Defense Curl | ![]() | ![]() | — | — | 40 | Raises user's Defense by one stage. | ||
| Flower Shield | ![]() | ![]() | — | — | 10 | Raises the Defense of all Grass Pokémon in battle. | ||
| Grass Whistle | ![]() | ![]() | — | 55% | 15 | Puts the target to sleep. | ||
| Grassy Terrain | ![]() | ![]() | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||
| Heal Pulse | ![]() | ![]() | — | — | 10 | Heals the target for half its max HP. | ||
| Healing Wish | ![]() | ![]() | — | — | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. | ||
| Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | ||
| Rollout | ![]() | ![]() | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
| Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | ||
| Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Weather Ball | ![]() | ![]() | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 96 | Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | |
| 99 | Dazzling Gleam | ![]() | ![]() | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.