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1This Pokémon's non-damaging moves have their priority increased by one stage.
Steals the target's held item when the bearer uses a damaging move.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Key Ring Pokémon | National Pokédex | 707 | Introduced in | 6 | |
| Shape | Footprint | ![]() |
Color | Gray | ||
| Height | 0.2 m | Weight | 3 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Mineral | Hatch counter | 20 | Capture rate | 75 |
| Base EXP | 165 | Growth rate | 800.000 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Klefki |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
|---|---|
| Omega Ruby Ha l’abitudine di raccogliere chiavi. Quando viene attaccato, minaccia il nemico agitandole e facendo un gran chiasso. |
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| Alpha Sapphire Spesso gli esseri umani affidano a questo Pokémon le chiavi delle loro casseforti per prevenire i furti. Si sa infatti che custodisce con cura le chiavi che ama. |
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| X Ha l’abitudine di raccogliere chiavi. Quando viene attaccato, minaccia il nemico agitandole e facendo un gran chiasso. |
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| Y Spesso gli esseri umani affidano a questo Pokémon le chiavi delle loro casseforti per prevenire i furti. Si sa infatti che custodisce con cura le chiavi che ama. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 32.3 | 318 | ||||
| Attacco | 54.4 | 259 | ||||
| Difesa | 75.9 | 281 | ||||
| Attacco Speciale | 62.5 | 259 | ||||
| Difesa Speciale | 72.3 | 273 | ||||
| Velocità | 58.8 | 249 | ||||
| Media | 54.7 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Fairy Lock | ![]() | ![]() | — | — | 10 | Prevents all Pokémon from fleeing or switching out during the next turn. | |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 5 | Fairy Wind | ![]() | ![]() | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 8 | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 12 | Metal Sound | ![]() | ![]() | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
| 15 | Spikes | ![]() | ![]() | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
| 18 | Draining Kiss | ![]() | ![]() | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
| 23 | Crafty Shield | ![]() | ![]() | — | — | 10 | +3 | Protects all friendly Pokémon from non-damaging moves. |
| 27 | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| 32 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 34 | Mirror Shot | ![]() | ![]() | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |
| 36 | Imprison | ![]() | ![]() | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
| 40 | Recycle | ![]() | ![]() | — | — | 10 | User recovers the item it last used up. | |
| 43 | Play Rough | ![]() | ![]() | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
| 44 | Magic Room | ![]() | ![]() | — | — | 10 | Negates held items for five turns. | |
| 50 | Heal Block | ![]() | ![]() | — | 100% | 15 | Prevents target from restoring its HP for five turns. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Iron Defense | ![]() | ![]() | — | — | 15 | Raises the user's Defense by two stages. | ||
| Lock-On | ![]() | ![]() | — | — | 5 | Ensures that the user's next move will hit the target. | ||
| Switcheroo | ![]() | ![]() | — | 100% | 10 | User and target swap items. | ||
| Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| — | Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
| — | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| — | Iron Defense | ![]() | ![]() | — | — | 15 | Raises the user's Defense by two stages. | |
| — | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
| — | Magic Coat | ![]() | ![]() | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. |
| — | Magic Room | ![]() | ![]() | — | — | 10 | Negates held items for five turns. | |
| — | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| — | Recycle | ![]() | ![]() | — | — | 10 | User recovers the item it last used up. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 03 | Psyshock | ![]() | ![]() | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 33 | Reflect | ![]() | ![]() | — | — | 20 | Reduces damage from physical attacks by half. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 91 | Flash Cannon | ![]() | ![]() | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 99 | Dazzling Gleam | ![]() | ![]() | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.