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1This Pokémon cannot be asleep.
This causes Rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.
This ability functions identically to Vital Spirit in battle.
This Pokémon's moves have critical hit rates one stage higher than normal.
This Pokémon's non-damaging moves have their priority increased by one stage.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Darkness Pokémon | National Pokédex | 198 | Introduced in | 2 | |
| Shape | Footprint | ![]() |
Color | Black | ||
| Height | 0.5 m | Weight | 2.1 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Flying | Hatch counter | 20 | Capture rate | 30 |
| Base EXP | 81 | Growth rate | 1.059.860 | Base happiness | 35 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Murkrow | HonchkrowUse a Dusk Stone |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
|---|---|
| Omega Ruby, Alpha Sapphire Murkrow era temuto e disprezzato poiché si pensava portasse sfortuna. Questo Pokémon mostra un vivo interesse per tutto ciò che luccica e brilla. Arriva persino a tentare di rubare gli anelli alle signore. |
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| Y Molti lo temono e lo detestano credendo che porti sfortuna a coloro che lo vedono di notte. |
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| X Nasconde in un luogo segreto ogni oggetto che trova. Murkrow e Meowth si derubano tra di loro. |
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| Black 2, White 2 Se individuato, cerca di farsi inseguire, per poi far perdere le sue tracce su sentieri di montagna. |
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| Black, White Se individuato, cerca di farsi inseguire, per poi far perdere le sue tracce su sentieri di montagna. |
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| HeartGold Molti lo temono e lo detestano credendo che porti sfortuna a coloro che lo vedono di notte. |
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| SoulSilver Si dice che quando è inseguito attiri il nemico verso montagne buie per farlo perdere. |
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| Platinum Se individuato, cerca di farsi inseguire, per poi far perdere le sue tracce su sentieri di montagna. |
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| Pearl Attira gli ignari viaggiatori in fitte foreste. Si dice che porti sfortuna. |
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| Diamond Si dice che l’incontro notturno con questo Pokémon sia un presagio infausto. |
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| LeafGreen Molti lo temono e lo detestano credendo che porti sfortuna a tutti quelli che incontra di notte. |
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| FireRed Si dice che quando è inseguito attiri il nemico verso oscuri sentieri di montagna, per farlo perdere. |
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| Emerald MURKROW era temuto e disprezzato poiché si pensava portasse sfortuna. È attratto da tutto ciò che luccica, arrivando persino a tentare di rubare gli anelli alle signore. |
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| Ruby, Sapphire MURKROW era temuto e disprezzato poiché si pensava portasse sfortuna. Questo POKéMON mostra un vivo interesse per tutto ciò che luccica e brilla. Arriva persino a tentare di rubare gli anelli alle signore. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 38.4 | 324 | ||||
| Attacco | 60.4 | 269 | ||||
| Difesa | 13.8 | 183 | ||||
| Attacco Speciale | 67.2 | 269 | ||||
| Difesa Speciale | 12.6 | 183 | ||||
| Velocità | 76 | 281 | ||||
| Media | 37.9 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Peck | ![]() | ![]() | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 5 | Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 11 | Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
| 15 | Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 21 | Night Shade | ![]() | ![]() | * | 100% | 15 | Inflicts damage equal to the user's level. | |
| 25 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 31 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 35 | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Mean Look | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| 45 | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| 50 | Tailwind | ![]() | ![]() | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| 55 | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
| 61 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 65 | Quash | ![]() | ![]() | — | 100% | 15 | Makes the target act last this turn. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | ||
| Brave Bird | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||
| Confuse Ray | ![]() | ![]() | — | 100% | 10 | Confuses the target. | ||
| Drill Peck | ![]() | ![]() | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | ||
| Feather Dance | ![]() | ![]() | — | 100% | 15 | Lowers the target's Attack by two stages. | ||
| Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | ||
| Flatter | ![]() | ![]() | — | 100% | 15 | Raises the target's Special Attack by one stage and confuses the target. | ||
| Mirror Move | ![]() | ![]() | — | — | 20 | Uses the target's last used move. | ||
| Perish Song | ![]() | ![]() | — | — | 5 | User and target both faint after three turns. | ||
| Psycho Shift | ![]() | ![]() | — | 100% | 10 | Transfers the user's major status effect to the target. | ||
| Punishment | ![]() | ![]() | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||
| Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | ||
| Screech | ![]() | ![]() | — | 85% | 40 | Lowers the target's Defense by two stages. | ||
| Sky Attack | ![]() | ![]() | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | ||
| Whirlwind | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Wing Attack | ![]() | ![]() | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
| — | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| — | Heat Wave | ![]() | ![]() | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| — | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| — | Sky Attack | ![]() | ![]() | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| — | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
| — | Tailwind | ![]() | ![]() | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 51 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 60 | Quash | ![]() | ![]() | — | 100% | 15 | Makes the target act last this turn. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
| 76 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| 97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
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