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½This Pokémon's Speed is doubled during strong sunlight.
This bonus does not count as a stat modifier.
This Pokémon is always successful fleeing from wild battles, even if trapped by a move or ability.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Weed Pokémon | National Pokédex | 43 | Introduced in | 1 | |
| Shape | Footprint | ![]() |
Color | Blue | ||
| Height | 0.5 m | Weight | 5.4 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Grass | Hatch counter | 20 | Capture rate | 255 |
| Base EXP | 64 | Growth rate | 1.059.860 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Oddish | GloomLevel up, starting at level 21 | VileplumeUse a Leaf Stone | |
| BellossomUse a Sun Stone |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
|---|---|
| Omega Ruby Durante il giorno, Oddish si nasconde nel terreno per assorbire sostanze nutritive con tutto il corpo. Più il suolo è fertile, più lucide diventano le foglie. |
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| Alpha Sapphire Oddish cerca suolo fertile e ricco di sostanze nutritive per piantarvi le radici. Si dice che durante il giorno, quando è fisso nel terreno, le sue zampe si trasformino prendendo la forma delle radici degli alberi. |
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| X Di giorno vive nel freddo sottosuolo, per evitare la luce del sole. Cresce assorbendo la luce lunare. |
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| Y Nome scientifico: “Oddium Viandantis”. Percorre fino a 300 m in una notte sulle due radici fatte a piede. |
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| Black 2, White 2 Durante il giorno, pianta i piedi per terra come se fossero radici. Di notte cammina seminando. |
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| Black, White Durante il giorno, pianta i piedi per terra come se fossero radici. Di notte cammina seminando. |
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| HeartGold Gira di notte, svegliandosi con la luce lunare. Di giorno se ne sta tranquillamente sottoterra. |
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| SoulSilver Inizia a muoversi quando è esposto alla luce lunare. Di notte percorre grandi distanze spargendo semi. |
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| Platinum Durante il giorno, pianta i piedi per terra come se fossero radici. Di notte cammina seminando. |
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| Diamond, Pearl Durante il giorno, pianta i piedi per terra come se fossero radici. Di notte cammina seminando. |
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| LeafGreen Di giorno tiene la testa sotto terra. Di notte vaga spargendo le sue sementi. |
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| FireRed Nome scientifico: “Oddium Viandantis”. Percorre fino a 300 m in una notte sulle due radici fatte a piede. |
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| Emerald ODDISH cresce assorbendo la luce lunare. Per non farsi individuare dai nemici, durante il giorno si nasconde nel terreno lasciando fuori solo le foglie. |
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| Ruby Durante il giorno, ODDISH si nasconde nel terreno per assorbire sostanze nutritive con tutto il corpo. Più il suolo è fertile, più lucide diventano le foglie. |
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| Sapphire ODDISH cerca suolo fertile e ricco di sostanze nutritive per piantarvi le radici. Durante il giorno quando è fisso nel terreno, si dice che le sue zampe si trasformino prendendo la forma delle radici degli alberi. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 15.8 | 294 | ||||
| Attacco | 17 | 199 | ||||
| Difesa | 29.2 | 209 | ||||
| Attacco Speciale | 58.9 | 249 | ||||
| Difesa Speciale | 44.2 | 229 | ||||
| Velocità | 8 | 159 | ||||
| Media | 21.7 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| — | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 5 | Sweet Scent | ![]() | ![]() | — | 100% | 20 | Lowers the target's evasion by one stage. | |
| 9 | Acid | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 13 | Poison Powder | ![]() | ![]() | — | 75% | 35 | Poisons the target. | |
| 14 | Stun Spore | ![]() | ![]() | — | 75% | 30 | Paralyzes the target. | |
| 15 | Sleep Powder | ![]() | ![]() | — | 75% | 15 | Puts the target to sleep. | |
| 19 | Mega Drain | ![]() | ![]() | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 23 | Lucky Chant | ![]() | ![]() | — | — | 30 | Prevents the target from scoring critical hits for five turns. | |
| 27 | Moonlight | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 31 | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 35 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 39 | Natural Gift | ![]() | ![]() | * | 100% | 15 | Power and type depend on the held berry. | |
| 43 | Moonblast | ![]() | ![]() | 95 | 100% | 15 | Has a 30% chance to lower the target's Special Attack by one stage. | |
| 47 | Grassy Terrain | ![]() | ![]() | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | |
| 51 | Petal Dance | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| After You | ![]() | ![]() | — | — | 15 | Makes the target act next this turn. | ||
| Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | ||
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Ingrain | ![]() | ![]() | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
| Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | ||
| Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | ||
| Secret Power | ![]() | ![]() | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
| Strength Sap | ![]() | ![]() | — | 100% | 10 | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. | ||
| Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||
| Teeter Dance | ![]() | ![]() | — | 100% | 20 | Confuses the target. | ||
| Tickle | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | After You | ![]() | ![]() | — | — | 15 | Makes the target act next this turn. | |
| — | Gastro Acid | ![]() | ![]() | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 75 | Swords Dance | ![]() | ![]() | — | — | 20 | Raises the user's Attack by two stages. | |
| 83 | Infestation | ![]() | ![]() | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 96 | Nature Power | ![]() | ![]() | — | — | 20 | Uses a move which depends upon the terrain. | |
| 99 | Dazzling Gleam | ![]() | ![]() | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.