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1When this Pokémon has 1/3 or less of its HP remaining, its Bug-type moves inflict 1.5× as much regular damage.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.
This Pokémon cannot be asleep.
This causes Rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.
This ability functions identically to Vital Spirit in battle.
This Pokémon inflicts triple damage with critical hits, rather than the usual double damage.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | String Spit Pokémon | National Pokédex | 167 | Introduced in | 2 | |
| Shape | Footprint | ![]() |
Color | Green | ||
| Height | 0.5 m | Weight | 8.5 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Bug | Hatch counter | 15 | Capture rate | 255 |
| Base EXP | 50 | Growth rate | 800.000 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Spinarak | AriadosLevel up, starting at level 22 |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
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| Omega Ruby, Alpha Sapphire La ragnatela tessuta da Spinarak può essere considerata il suo secondo sistema nervoso. Infatti, pare che questo Pokémon riesca a capire la natura della sua preda dalle leggere vibrazioni di tale ragnatela. |
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| Y Può rimanere immobile nella tela per giorni, attendendo che s’avvicini una preda ignara. |
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| X Tesse la tela con un filo sottile ma resistente. Poi attende paziente che una preda ci finisca dentro. |
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| Black 2, White 2 Tesse una trappola con un filo di seta, sottile ma robusto. Attende la preda senza muoversi. |
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| Black, White Tesse una trappola con un filo di seta, sottile ma robusto. Attende la preda senza muoversi. |
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| HeartGold Può rimanere immobile nella tela per giorni, attendendo che s’avvicini una preda ignara. |
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| SoulSilver Tesse la tela con un filo sottile ma resistente. Poi attende paziente che una preda ci finisca dentro. |
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| Platinum Tesse una trappola con un filo di seta, sottile ma robusto. Attende la preda senza muoversi. |
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| Diamond, Pearl Tesse una trappola con un filo di seta, sottile ma robusto. Attende la preda senza muoversi. |
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| LeafGreen Può rimanere immobile nella tela per giorni, attendendo che s’avvicini un’ignara preda. |
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| FireRed Tesse la tela con un filo sottile ma forte. Poi attende paziente che una preda ci finisca dentro. |
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| Emerald La ragnatela tessuta da SPINARAK può essere considerata il suo secondo sistema nervoso poiché dalle sue vibrazioni pare riesca a capire la natura della sua preda. |
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| Ruby, Sapphire La ragnatela tessuta da SPINARAK può essere considerata il suo secondo sistema nervoso. Infatti, pare che questo POKéMON riesca a capire la natura della sua preda dalle leggere vibrazioni di tale ragnatela. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 9.5 | 284 | ||||
| Attacco | 29.7 | 219 | ||||
| Difesa | 10.6 | 179 | ||||
| Attacco Speciale | 14.5 | 179 | ||||
| Difesa Speciale | 10.1 | 179 | ||||
| Velocità | 8 | 159 | ||||
| Media | 4.6 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Poison Sting | ![]() | ![]() | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
| — | String Shot | ![]() | ![]() | — | 95% | 40 | Lowers the target's Speed by two stages. | |
| — | Constrict | ![]() | ![]() | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
| 5 | Absorb | ![]() | ![]() | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 8 | Infestation | ![]() | ![]() | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 12 | Scary Face | ![]() | ![]() | — | 100% | 10 | Lowers the target's Speed by two stages. | |
| 15 | Night Shade | ![]() | ![]() | * | 100% | 15 | Inflicts damage equal to the user's level. | |
| 19 | Shadow Sneak | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
| 22 | Fury Swipes | ![]() | ![]() | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 26 | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
| 29 | Spider Web | ![]() | ![]() | — | — | 10 | Prevents the target from leaving battle. | |
| 33 | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
| 36 | Pin Missile | ![]() | ![]() | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 40 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 43 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 47 | Cross Poison | ![]() | ![]() | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
| 50 | Sticky Web | ![]() | ![]() | — | — | 20 | Covers the opposing field, lowering opponents' Speed by one stage upon switching in. | |
| 54 | Toxic Thread | ![]() | ![]() | — | 100% | 20 | Poisons the target and lowers its Speed by one stage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Baton Pass | ![]() | ![]() | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
| Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | ||
| Electroweb | ![]() | ![]() | 55 | 95% | 15 | Lowers the target's Speed by one stage. | ||
| Lunge | ![]() | ![]() | 80 | 100% | 15 | Lowers the target's Attack by one stage after inflicting damage. | ||
| Megahorn | ![]() | ![]() | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | ||
| Night Slash | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||
| Psybeam | ![]() | ![]() | 65 | 100% | 20 | Has a 10% chance to confuse the target. | ||
| Pursuit | ![]() | ![]() | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||
| Rage Powder | ![]() | ![]() | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | |
| Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | ||
| Sonic Boom | ![]() | ![]() | * | 90% | 20 | Inflicts 20 points of damage. | ||
| Toxic Spikes | ![]() | ![]() | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | ||
| Twineedle | ![]() | ![]() | 25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Bounce | ![]() | ![]() | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| — | Bug Bite | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| — | Electroweb | ![]() | ![]() | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
| — | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 28 | Leech Life | ![]() | ![]() | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 81 | X-Scissor | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 83 | Infestation | ![]() | ![]() | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 84 | Poison Jab | ![]() | ![]() | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
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