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½When this Pokémon has 1/3 or less of its HP remaining, its Water-type moves inflict 1.5× as much regular damage.
This Pokémon heals for 1/16 of its maximum HP after each turn during rain.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Turtle Pokémon | National Pokédex | 8 | Introduced in | 1 | |
| Shape | Footprint | ![]() |
Color | Blue | ||
| Height | 1 m | Weight | 22.5 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Monster; Water 1 | Hatch counter | 20 | Capture rate | 45 |
| Base EXP | 142 | Growth rate | 1.059.860 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Squirtle | WartortleLevel up, starting at level 16 | BlastoiseLevel up, starting at level 36 |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
|---|---|
| Omega Ruby, Alpha Sapphire La grande coda di Wartortle è coperta da una folta pelliccia, che diventa sempre più scura con l’avanzare dell’età. I graffi sulla corazza indicano la potenza di questo Pokémon come lottatore. |
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| Y Pare che viva 10.000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità. |
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| X Quando si sente minacciato ritira la testa nella corazza, mentre la coda sporge sempre un po’. |
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| Black 2, White 2 Pare che viva 10.000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità. |
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| Black, White Pare che viva 10.000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità. |
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| SoulSilver Controlla abilmente le orecchie e la coda coperte di pelo, mantenendo l’equilibrio mentre nuota. |
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| HeartGold Viene considerato un simbolo di longevità. Se ci sono alghe sul suo guscio, allora è molto anziano. |
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| Platinum Pare che viva 10000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità. |
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| Diamond, Pearl Pare che viva 10000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità. |
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| FireRed Molti ne tengono uno in casa, come compagnia. La coda ricoperta di pelliccia è simbolo di longevità. |
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| LeafGreen Si avvicina alla preda ignara nascondendosi nell’acqua. Nuota veloce bilanciandosi con le orecchie. |
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| Emerald La grande coda di WARTORTLE è coperta da una folta pelliccia, che si scurisce con l’avanzare dell’età. I graffi sulla corazza testimoniano la sua potenza di lottatore. |
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| Ruby, Sapphire La grande coda di WARTORTLE è coperta da una folta pelliccia, che diventa sempre più scura con l’avanzare dell’età. I graffi sulla corazza indicano la potenza di questo POKéMON come lottatore. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 33.4 | 322 | ||||
| Attacco | 33.1 | 225 | ||||
| Difesa | 63.6 | 259 | ||||
| Attacco Speciale | 49 | 229 | ||||
| Difesa Speciale | 63.9 | 259 | ||||
| Velocità | 37.6 | 215 | ||||
| Media | 37.9 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| — | Water Gun | ![]() | ![]() | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 4 | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
| 7 | Water Gun | ![]() | ![]() | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 10 | Withdraw | ![]() | ![]() | — | — | 40 | Raises the user's Defense by one stage. | |
| 13 | Bubble | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
| 17 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 21 | Rapid Spin | ![]() | ![]() | 20 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
| 25 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 29 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| 33 | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 37 | Skull Bash | ![]() | ![]() | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
| 41 | Iron Defense | ![]() | ![]() | — | — | 15 | Raises the user's Defense by two stages. | |
| 45 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 49 | Hydro Pump | ![]() | ![]() | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Egg: Imparata da Squirtle ma non da Wartortle. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Aqua Jet | ![]() | ![]() | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. | |
| Aqua Ring | ![]() | ![]() | — | — | 20 | Restores 1/16 of the user's max HP each turn. | ||
| Aura Sphere | ![]() | ![]() | 80 | — | 20 | Never misses. | ||
| Brine | ![]() | ![]() | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | ||
| Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||
| Fake Out | ![]() | ![]() | 40 | 100% | 10 | +3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
| Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| Foresight | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
| Haze | ![]() | ![]() | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | ||
| Mirror Coat | ![]() | ![]() | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last special hit it took. | |
| Mist | ![]() | ![]() | — | — | 30 | Protects the user's stats from being changed by enemy moves. | ||
| Mud Sport | ![]() | ![]() | — | — | 15 | Halves all Electric-type damage. | ||
| Muddy Water | ![]() | ![]() | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | ||
| Refresh | ![]() | ![]() | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | ||
| Water Spout | ![]() | ![]() | 150 | 100% | 5 | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. | ||
| Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | ||
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| — | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| — | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
| — | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| — | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| — | Iron Defense | ![]() | ![]() | — | — | 15 | Raises the user's Defense by two stages. | |
| — | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Water Pledge | ![]() | ![]() | 80 | 100% | 10 | With Grass Pledge, halves opposing Pokémon's Speed for four turns. | |
| — | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| — | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 55 | Scald | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| 56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
| 74 | Gyro Ball | ![]() | ![]() | * | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| 98 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.