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½When this Pokémon enters battle, if one of its opponents has a move that is super effective against it, Self Destruct, Explosion, or a one-hit knockout move, all participating trainers are notified.
The move itself is not revealed; only that there is such a move. Moves that inflict typeless damage, such as Future Sight, and moves of variable type, such as Hidden Power, count as their listed types. Counter, Metal Burst, Mirror Coat, and one-hit KO moves to which this Pokémon is immune do not trigger this ability.
This Pokémon does not take damage from weather.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Bagworm Pokémon | National Pokédex | 413 | Introduced in | 4 | |
| Shape | Footprint | ![]() |
Color | Green | ||
| Height | 0.5 m | Weight | 6.5 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Bug | Hatch counter | 15 | Capture rate | 45 |
| Base EXP | 148 | Growth rate | 1.000.000 | Base happiness | 70 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Burmy | WormadamLevel up, females only, starting at level 20 | ||
| MothimLevel up, males only, starting at level 20 |
| Quick Sprite |
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| Global Link Artwork |
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| Flavor Text | |
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| Alpha Sapphire Con l’evoluzione, il manto di Burmy diventa parte del corpo di questo Pokémon. Non se ne separa mai. |
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| Omega Ruby Il suo aspetto dipende dal luogo in cui si evolve. Tutto ciò che ha intorno va a costituire il suo corpo. |
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| Y Con l’evoluzione, il manto di Burmy diventa parte del corpo di questo Pokémon. Non se ne separa mai. |
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| X Il suo aspetto dipende dal luogo in cui si evolve. Tutto ciò che ha intorno va a costituire il suo corpo. |
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| Black 2, White 2 Quando si evolve assorbe i materiali che ha intorno. Per questo motivo ne esistono molte varianti. |
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| Black, White Quando si evolve assorbe i materiali che ha intorno. Per questo motivo ne esistono molte varianti. |
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| HeartGold, SoulSilver Con l’evoluzione, nei giorni in cui la temperatura si abbassa, il mantello diventa più spesso. Così si dice. |
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| Platinum Quando si evolve assorbe i materiali che ha intorno. Per questo motivo ne esistono molte varianti. |
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| Diamond Con l’evoluzione, il manto di BURMY diventa parte del corpo di questo Pokémon. Non se ne separa mai. |
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| Pearl Il suo aspetto dipende dal luogo in cui si evolve. Tutto ciò che ha intorno va a costituire il suo corpo. |
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Forms have different stats and movepools. During evolution, Burmy's current cloak becomes Wormadam's form, and can no longer be changed.
| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 38.4 | 324 | ||||
| Attacco | 27.3 | 217 | ||||
| Difesa | 68.4 | 269 | ||||
| Attacco Speciale | 60.8 | 257 | ||||
| Difesa Speciale | 88.1 | 309 | ||||
| Velocità | 14.2 | 171 | ||||
| Media | 43.7 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| 0 | Quiver Dance | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
| — | Quiver Dance | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
| — | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
| — | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| — | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| — | Bug Bite | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 10 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 15 | Bug Bite | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 20 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 23 | Confusion | ![]() | ![]() | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 26 | Razor Leaf | ![]() | ![]() | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 29 | Growth | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
| 32 | Psybeam | ![]() | ![]() | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
| 35 | Captivate | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
| 38 | Flail | ![]() | ![]() | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 41 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 44 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 47 | Leaf Storm | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
| 50 | Bug Buzz | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Ally Switch | ![]() | ![]() | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. |
| — | Bug Bite | ![]() | ![]() | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| — | Earth Power | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| — | Electroweb | ![]() | ![]() | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
| — | Endeavor | ![]() | ![]() | * | 100% | 5 | Lowers the target's HP to equal the user's. | |
| — | Giga Drain | ![]() | ![]() | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| — | Gunk Shot | ![]() | ![]() | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
| — | Iron Defense | ![]() | ![]() | — | — | 15 | Raises the user's Defense by two stages. | |
| — | Iron Head | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| — | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| — | Seed Bomb | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| — | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| — | Skill Swap | ![]() | ![]() | — | — | 10 | User and target swap abilities. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Stealth Rock | ![]() | ![]() | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| — | Synthesis | ![]() | ![]() | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| — | Telekinesis | ![]() | ![]() | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |
| — | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| — | Worry Seed | ![]() | ![]() | — | 100% | 10 | Changes the target's ability to Insomnia. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 09 | Venoshock | ![]() | ![]() | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 53 | Energy Ball | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
| 83 | Infestation | ![]() | ![]() | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.