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1Strengthens Dark moves for all friendly and opposing Pokémon.
| Work in progress ... Essentials | ||||||
|---|---|---|---|---|---|---|
| Species | Destruction Pokémon | National Pokédex | 717 | Introduced in | 6 | |
| Shape | Footprint | ![]() |
Color | Red | ||
| Height | 5.8 m | Weight | 203 kg | |||
| Breeding & Training | ||||||
|---|---|---|---|---|---|---|
![]() |
Egg groups | Undiscovered | Hatch counter | 120 | Capture rate | 45 |
| Base EXP | 306 | Growth rate | 1.250.000 | Base happiness | 0 | |
| Gender | ||||||
| Baby | Base | Fase 1 | Fase 2 |
|---|---|---|---|
| Yveltal |
| Quick Sprite |
|---|
| Global Link Artwork |
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| Flavor Text | |
|---|---|
| Omega Ruby Quando le ali e le piume della coda di questo Pokémon leggendario sono spiegate e di colore rosso acceso, può assorbire l’energia degli esseri viventi. |
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| Alpha Sapphire Secondo la leggenda, quando la sua lunga esistenza giunge al termine, assorbe l’energia di tutti gli esseri viventi e si trasforma in un bozzolo. |
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| X Quando le ali e le piume della coda di questo Pokémon leggendario sono spiegate e di colore rosso acceso, può assorbire l’energia degli esseri viventi. |
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| Y Secondo la leggenda, quando la sua lunga esistenza giunge al termine, assorbe l’energia di tutti gli esseri viventi e si trasforma in un bozzolo. |
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| Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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| Stat | Base | Rank | IV | EPs | Value | |
|---|---|---|---|---|---|---|
| Punti Salute | 97.8 | 456 | ||||
| Attacco | 93.6 | 361 | ||||
| Difesa | 77.8 | 289 | ||||
| Attacco Speciale | 94.6 | 361 | ||||
| Difesa Speciale | 82 | 295 | ||||
| Velocità | 82.5 | 297 | ||||
| Media | 97.4 | — | — | — | ||
| Pokémon version Ultra Sun & Ultra Moon | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Hurricane | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
| — | Razor Wind | ![]() | ![]() | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| — | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| — | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 5 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 10 | Air Slash | ![]() | ![]() | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 18 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| 26 | Oblivion Wing | ![]() | ![]() | 80 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
| 35 | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
| 44 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 51 | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| 55 | Phantom Force | ![]() | ![]() | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
| 59 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 63 | Dragon Rush | ![]() | ![]() | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
| 72 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 80 | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
| 88 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 93 | Sky Attack | ![]() | ![]() | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Tutor: Can be taught at any time by an NPC. | ||||||||
| — | Block | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
| — | Defog | ![]() | ![]() | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
| — | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
| — | Heat Wave | ![]() | ![]() | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| — | Hyper Voice | ![]() | ![]() | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| — | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
| — | Laser Focus | ![]() | ![]() | — | — | 30 | Guarantees a critical hit with the user's next move. | |
| — | Sky Attack | ![]() | ![]() | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| — | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| — | Tailwind | ![]() | ![]() | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| — | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| Name | Type | Class | Power | Acc | PP | Pri | Effect | |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 02 | Dragon Claw | ![]() | ![]() | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| 10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
| 12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| 15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
| 19 | Roost | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
| 21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| 27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| 29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
| 40 | Aerial Ace | ![]() | ![]() | 60 | — | 20 | Never misses. | |
| 41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
| 46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
| 48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
| 51 | Steel Wing | ![]() | ![]() | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
| 52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 58 | Sky Drop | ![]() | ![]() | 60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
| 62 | Acrobatics | ![]() | ![]() | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
| 65 | Shadow Claw | ![]() | ![]() | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 76 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| 80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| 85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
| 88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
| 89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
| 90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
| 97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
| H2 | Fly | ![]() | ![]() | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.